Show HN: I made a portals physics engine to prove my point
Category: other
Tags: physics-simulation, portal-paradox, interactive, typescript, education
Score: 5.5/10 (Innovation: 6, Technical: 5, Documentation: 8, Utility: 3)
A TypeScript-based interactive physics simulation exploring the 'portal paradox' through 19 incremental scenarios, each demonstrating how portal mechanics affect a cube's motion. The project builds a compelling argument for the 'launched out' answer by showing continuity of velocity and highlighting unphysical jumps. It's an interesting educational tool for physics and game mechanics enthusiasts.
Target audience: game developers, physics enthusiasts, educators
Repository: https://portalphysics.xyz/up-down ยท TypeScript
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