Show HN: Two browser games set inside one real Gaussian-splat scan
Category: web-framework
Tags: gaussian-splatting, game-development, webgl, procedural-audio, browser-games
Score: 6.8/10 (Innovation: 7, Technical: 8, Documentation: 7, Utility: 5)
Two browser-based first-person games (a horror game and a detective game) set inside a single real Gaussian-splat scan of an abandoned sanatorium, with no meshes or hand-made collision. The project innovatively derives lighting, collision, navigation, and gameplay mechanics directly from the splat data, showcasing advanced real-time rendering and procedural audio techniques.
Target audience: game developers, graphics programmers, web developers
Repository: https://games.yanisfalaki.com/ · JavaScript · NOASSERTION · 5 stars
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