Show HN: Talus, a small terrain diffusion model that runs in the browser
Category: ai-ml
Tags: diffusion-models, terrain-generation, procedural-content, game-dev, webgpu, pytorch
Score: 8.0/10 (Innovation: 8, Technical: 8, Documentation: 9, Utility: 7)
Talus is a 23M-parameter conditional diffusion model that generates 64x64 terrain heightmaps for games, trained on 45k procedurally generated maps and controllable via five measurable properties. It ships with a Python CLI, a WebGPU browser demo, and exports to Unity, Unreal, and Godot, making it a practical tool for game developers needing quick, controllable terrain bases.
Target audience: game developers, technical artists, procedural content creators
Repository: https://talus.tersa.tech/ · Python · Apache-2.0 · 8 stars
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