Show HN: A modern low-poly SimCity 2000 clone, built by Opus 5.5
Category: other
Tags: simulation, game, webgl, ai-generated, reverse-engineering
Score: 6.3/10 (Innovation: 7, Technical: 8, Documentation: 3, Utility: 4)
A low-poly SimCity 2000 clone built in TypeScript/WebGL, generated largely by an AI model that decompiled the original game and reverse-engineered its logic. The project demonstrates an impressive AI-driven workflow, including emulator-based verification to achieve behavioral fidelity, plus modern visual effects like smog and depth-of-field.
Target audience: game developers, AI researchers, retro gaming enthusiasts
Repository: https://dator.dev/city2026/
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