Show HN: I made a WWI dogfight game that runs in the browser
Category: other
Tags: game-engine, browser-game, webgl, ai-assisted, gamedev
Score: 4.0/10 (Innovation: 4, Technical: 5, Documentation: 2, Utility: 3)
A browser-based WWI biplane dogfight game built on a custom game engine, reportedly accelerated by AI-assisted asset and code generation. It demonstrates how solo developers can ship playable games using modern AI tooling, but lacks public documentation, source, or licensing details.
Target audience: indie game developers, hobbyist gamedevs
Repository: https://www.gamedev.pl/ay/biplane-skirmish
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