Show HN: Organic OS – An over-engineered biological cellular OS in Rust
Category: other
Tags: rust, simulation, actor-model, wasm, async
Score: 5.0/10 (Innovation: 5, Technical: 6, Documentation: 6, Utility: 3)
Organic OS is a Rust-based asynchronous biological simulation engine that models cells as actors using Tokio and WebAssembly sandboxing. It features an immune system supervisor, Prometheus telemetry, and save/load state, but its humorous over-engineered premise limits practical utility.
Target audience: Rust developers and simulation enthusiasts
Repository: https://github.com/strahinjastojanovic826-code/organic_os · Rust · AGPL-3.0 · 3 stars
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