Show HN: Picxel – Turn reference images into pixel-art game assets
Category: ai-ml
Tags: pixel-art, game-assets, codex-skill, image-processing, ai-assisted
Score: 6.0/10 (Innovation: 6, Technical: 6, Documentation: 7, Utility: 5)
Picxel is a Python-based Codex skill that converts reference images into pixel-art game assets using GPT for subject interpretation and local algorithms for palette selection, pixel-grid conversion, and cleanup. It targets indie game developers who need consistent 32/64/128px sprites, leveraging the Codex session's image-generation quota without a separate API key. The project's hybrid LLM-guided plus algorithmic pipeline is a pragmatic approach to a niche but real workflow.
Target audience: indie game developers, pixel artists, asset creators
Repository: https://github.com/See-Sol-Lab/Picxel · Python · GPL-3.0 · 27 stars
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