Show HN: Organic cell simulation with infinite zoom (100k cells, raw WebGL)
Category: devtools
Tags: webgl, simulation, procedural-generation, instanced-rendering, physics
Score: 5.7/10 (Innovation: 6, Technical: 7, Documentation: 4, Utility: 4)
A technical demo of an organic cell simulation using raw WebGL and custom physics, featuring infinite zoom and rendering up to 100k cells. The project showcases advanced techniques like instanced rendering, SDF-based distortion, and domain warping, but is currently a single-file demo with limited documentation and practical utility beyond educational purposes.
Target audience: graphics programmers, game developers, WebGL enthusiasts
Repository: https://philomatics.com/cell-game-source/
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